top of page

Surveillance

A Nation

Narrative.

Narrative: Welcome

Ideation | Development

Narrative: Inner_about

Initial Idea

Control Room

This project started off with Andra wanting to make a case about "over-surveillance" in the U.K. and how this could be an issue with personal space and privacy, questioning the need for an extensive installation of CCTVs around the country. 

The plan was to have cubes mapped and projected with CCTV footages. 

When we were researching up on projection mapping and artists who uses it to make a statement, Robin Bell came up. He made a projection on the Trump International Hotel in 2017 with words: 


“The President of the United States is a Known Racist and Nazi Sympathizer”

This was among many other projections that he did which sent political messages that resonated the voices of the general public.


Projections to us, would symbolise the juxtaposition of an intended message on something already in existence and would be a great tool to raise awareness of CCTV surveillance in the U.K. Over the past few decades, there were several artists who used projections to make bold statements and it is a possible outlet we would like to explore for our installation.

Narrative: Inner_about

Development

As we went deeper in our research, we realised that there was a need to build on how we want our message to be heard and acknowledged. We needed to create an environment that allows for the anchorage of the context, an experience that draws the audience into a pseudo-environment where they feel that their personal privacy is being threatened and walk away from the exhibition questioning the issue of surveillance and the extent of which personal privacy being taken for granted.

Two other installations were conceived to enhance the experiential narrative. 

The Eye.

Inspired by George Orwell's novel 1984, and Amazon Video's The Man in the High Castle, The Eye is a a visual representation of CCTV surveillance which monitors the actions of people in a space. This emulates a situation where the audiences' privacy are in a vulnerable position for as long as they are within the exhibition space. This takes on a very similar experience to a situation when someone is in a panopticon, giving one the idea that they are being watched by people of higher authority. 

Mirror Mirror.

Very much inspired by Banksy and how he presents his political messages in a queer and "clownish" approach with texts, graffiti-stencil art or both. We conceptualise Mirror Mirror to portray, in a playful and dark way, the possibilities of personal phone cameras as part of an extension of CCTVs and the concept of consented media being easily manipulated, placing the user in a vulnerable position as they have no immediate way of rectifying the exploit of personal privacy. The concept of "Black Mirror" also helped inspire this blatant act of digital vandalism on our audience where provocative art and text filters are projected onto audience faces without them knowing what they are until they look at themselves in the mirror as part of an adaptation of the usage of snapchat and insta-stories we see today. This is also to raise awareness of the lack of responsibilities of personal data privacy on the devices we use today, especially, some 73,000 CCTV around the world where users did not change their default passwords and thus are accessible on a site - Insecams.org where people's homes can be viewed on the internet. 

Narrative: Inner_about

Control Room

Cubes stacked in an arrangement of a skyscraper were chosen to represent TV screens like those you would find in a control room and there would be manipulated CCTV footages being projected on the faces of the cubes.

Initially, we had wanted to arrangement in a linear manner where the shape of the building would be square to the position of the viewer. However, we soon realise that we would need two projectors to achieve this. Instead, having each cube to be in a diagonal position allows more sides of the cubes to face the projector when it is at an elevated angle.


Cyriak Harris, an English animator know for his surrealistic bizarre shorts, was an inspiration for the clips being used for The Control Room. In the later curation of the clips, we realised that certain CCTV footages had digital glitches or artistic interpretation to it that we can use to enhance the visual representation of this installation.

To achieve this, Resolume was used to map out the dimensions of the cubes.

The Eye

To construct The Eye, a very simple mechanism was needed to move the eyeball and in a random movement but with two angles, one facing the Control Room and the other, Mirror Mirror. 

It was decided that using an Arduino with a servo would be the best tool. The visual representation of the eye would feature the iris being replaced by an infrared CCTV with rings of red LEDs. The parts that are attributed to the mechanism will all be constructed with ready-mades and recyclables. 

It was also decided that this will not feature a tracking function (with an ultrasonic sensor or tracking with a camera) as we wanted The Eye to be a symbolic fusion of the entire exhibition instead of a separate piece from Control Room and Mirror Mirror. But more importantly, on the technical consideration, having to track multiple subjects would over complicate the system and possibly cause the movement of The Eye to be very erratic in a crowded situation. 

Hence, a pre-programmed articulation of the eye movement would be the best solution to create a similar surveillance experience like that of actual CCTVs.

Mirror Mirror

The Chapman brothers are a major influence in Mirror Mirror. Known for their mannequin-like sculptural works with co-joined body parts and genitalia, their works offer a shocking element to viewers. But more importantly, what they did with Goya's painting greatly inspired this installation. Drawing the likes of Snapchat and Instagram's Stories, the juxtaposition of offensive filters on audiences' faces will visually imply the possibilities of how consented media and an everyday technological device makes our personal privacy so vulnerable to exploits in a digital universe. 

How this works is that a user's face is tracked with a Kinect 2.0 and random offensive filters will be projected on their faces. They will only realise this exploit when they look into the mirror. Touch Designer will be used to collect data from the Kinect 2.0 and have faces tracked and also provides data point for the mapping of filters onto users. 

Another useful consideration would be to record these footages (and make it explicitly known to the user) and make a collage as an after-show exhibition. 

Narrative: Project
bottom of page